State Change command, from supervisor/actor to actor.
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#include <messages.hpp>
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static constexpr auto | undef = std::numeric_limits<MessageTypeId>::max() |
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static constexpr auto | type_id = undef - 1 |
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State Change command, from supervisor/actor to actor.
◆ ChangeState()
rotor_light::message::ChangeState::ChangeState |
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ActorId |
to, |
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details::StateCommand |
command_ |
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) |
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inline |
records destination and state change command
◆ command
details::StateCommand rotor_light::message::ChangeState::command |
◆ type_id
constexpr auto rotor_light::message::ChangeState::type_id = undef - 1 |
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staticconstexpr |
◆ undef
constexpr auto rotor_light::message::ChangeState::undef = std::numeric_limits<MessageTypeId>::max() |
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staticconstexpr |
synthethic message id used as anchor for rotor-light messages
The documentation for this struct was generated from the following file:
- /home/b/development/cpp/cpp-rotor-light/include/rotor-light/messages.hpp